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Knight52

34 Game Reviews w/ Response

All 97 Reviews

reminds me of old dos game - Xatax.

Anyway, make the ship being able to move diagonally, or at least make it move according to last button pushed would be great.

Donpatch-XD responds:

Err... I think there's a problem with your keyboard. The ship should move diagonally just fine and move with the button you press as you press it.

It's an interesting idea for puzzle games, but not this .

Melvinsgamefountain responds:

so its great?

There's no text on any buttons. What font are they?

Firefox32

NewProject responds:

Can you try it again? I upload a new version.
Txs

It doesn't show anything to me.

playsaurus responds:

Hey Knight52, what browser are you using?

It's really like bomberman with indestructable tiles. Add something more unique to the game.

SevenCreative responds:

Thanks. Levels 2-5 do include more 'unique' elements such as doors that auto-open to release zombies, indestructible blocks that are appear on triggers, plus rooms that you cannot see until you are inside. I am working on new features too.

Interesting idea. I suggest you can stop the ship somehow. The acceleration is not powerful enough to change the direction in time.

Eltaurus responds:

Well, it's space simulator. You can't immediately stop ship in vacuum. To do so you need to turn ship on 180 degrees and hit throttle. And if you want to change direction faster, you just need to keep your speed lower. You can also look at computer player, he has the same controls and manages with the task quiet well, I think.
Thanks for the comment and have fun.

Nice graphic and gameplay. There are bugs when you stuck at sliding down the triangle though.

KlassicKelvin responds:

Thank you
At what level specifically? or part?

It's pretty difficult that I have to hover over the square, not the line. It would be great to change the laser when moving the mouse over the side, not the box.

mickarrow responds:

Alternatively you can activate the lasers with the arrow keys. Thanks for your feedback

Very creative. That's all I can say. Though you should add a walkthrough on the menu too. I bet there are a lot of people looking for that.

AthleticDesign responds:

Yes, I should add a proper walkthrough. I did not want this project to swell out so I simply linked to the disqus board on our own game site. But now I decided to do a sequel with really tough levels so I definitely should make a walkthrough.

It goes to full screen every time I click.

TreSensa responds:

Yes, right now the only option is to play the game in full-screen.

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